My latest effort at very light rules is Adventurers! Exploring the Unknown. It draws heavily from Searchers of the Unknown, the d20 OGL and Microlite20. Adventurers! has only one class...Adventurer...and a very small number of stats, but I think there is enough there to make for a fun game...and yes, you can use magic. :)
I've gotten it down to 7 pages, only 2 of which are text, with the rest being tables for arms, armor, equipment, and magic items. A character sheet will easily fit on an index card. Heck! You can get it in the signature line of a emial or forum post. So, go to http://mypbem.com/files/ and download Adventurers.doc and tell me what you think.
Over the last few months, I've been paring rules down to a very bare minimum. I mostly run games online (PBEMs) where rules and stats get in the way and slow things down more than they help. Even through I've focused on what I need for online games, I think this also applies to face-to-face games. I think Adventurers! will do just fine for my fantasy gaming.
My next foray into rules will be a very light SF game. Traveller was, is, and will always be what I think of when I think of an SF RPG, so I'll be basing my tinkering on that system. Mongoose Games has released a System Reference Document (OGL) for their version of Traveller, it is very close to CT, which is the baseline for me, so that's where I'll start.
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